Adapting human-computer-interaction of attentive smart glasses to the trade-off conflict in purchase decisions: an experiment in a virtual supermarket J Pfeiffer, T Pfeiffer, A Greif-Winzrieth, M Meißner, P Renner, C Weinhardt Augmented Cognition. Neurocognition and Machine Learning: 11th International …, 2017 | 10 | 2017 |
Increasing Contributions to Sustainable Projects through Digital Nudges Amplifying Social Comparison. P Staudt, A Greif-Winzrieth, P Nieken ICIS, 2021 | 5 | 2021 |
Can immersive systems help address sustainability goals? insights from research in information systems J Pfeiffer, J Fegert, A Greif-Winzrieth, G Hoffmann, C Peukert Market Engineering: Insights from Two Decades of Research on Markets and …, 2021 | 4 | 2021 |
MyResearchChallenge. digital-A Participatory Problem Discovery System for Citizen Design Science Research A Greif-Winzrieth, M Gau The Next Wave of Sociotechnical Design: 16th International Conference on …, 2021 | 3 | 2021 |
Exploring the potential of NeuroIS in the wild: Opportunities and challenges of home environments A Greif-Winzrieth, C Peukert, P Toreini, MTP Adam Information Systems and Neuroscience: NeuroIS Retreat 2021, 38-46, 2021 | 3 | 2021 |
Feeling the Pain of Others in Need: Studying the Effect of VR on Donation Behavior Using EEG A Greif-Winzrieth, M Knierim, C Peukert, C Weinhardt Information Systems and Neuroscience: NeuroIS Retreat 2020, 172-180, 2020 | 3 | 2020 |
Designing a Public Experimental Terminal for Citizen Engagement A Greif-Winzrieth, A Maedche, C Weinhardt | 1 | 2021 |
What Goes Around, Comes Around: The Effects of 360-degree Experiences on Peer-to-Peer Platform Behavior A Greif-Winzrieth, C Peukert, D Dann Innovation Through Information Systems: Volume III: A Collection of Latest …, 2021 | 1 | 2021 |
Does One Keyboard Fit All? Comparison and Evaluation of Device-Free Augmented Reality Keyboard Designs M Schenkluhn, C Peukert, A Greif-Winzrieth, C Weinhardt Proceedings of the 29th ACM Symposium on Virtual Reality Software and …, 2023 | | 2023 |
Leveraging Digital Citizen Science for Research Problem Discovery: Insights from a Home Office Challenge Participatory M Gau, A Greif-Winzrieth, A Maedche Gesellschaft für Informatik eV, 2022 | | 2022 |
The View of Participants on the Potential of Conducting NeuroIS Studies in the Wild A Greif-Winzrieth, C Peukert, P Toreini, C Weinhardt NeuroIS Retreat 2022, 2022 | | 2022 |
The Success of Others: Copy Trading and Risk C Stein, P Staudt, A Greif-Winzrieth | | 2022 |
Digital Citizen Science-Projekt zu „Wellbeing@ Home “in Zeiten von Homeoffice-KIT. audio| Der Forschungspodcast des Karlsruher Instituts für Technologie, Folge 29 am 11.06. 2021 A Ochsmann | | 2021 |
KD²Lab: Forschung unterstützen und spielend Geld verdienen P Nieken, C Weinhardt, N Szech, K Theuner, D Ehrlich, L Zhao, L Hupfeld, ... | | 2020 |
AIS Electronic Library (AISeL) A Greif-Winzrieth, A Maedche, C Weinhardt | | |