Marina Papastergiou
Marina Papastergiou
Associate Professor in ICT in Education, TEFAA, University of Thessaly, Greece
Η διεύθυνση ηλεκτρονικού ταχυδρομείου έχει επαληθευτεί στον τομέα uth.gr - Αρχική σελίδα
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Digital game-based learning in high school computer science education: Impact on educational effectiveness and student motivation
M Papastergiou
Computers & Education 52 (1), 1-12, 2009
17412009
Exploring the potential of computer and video games for health and physical education: A literature review
M Papastergiou
Computers & Education 53 (3), 603-622, 2009
6602009
Are computer science and information technology still masculine fields? High school students’ perceptions and career choices
M Papastergiou
Computers & Education 51 (2), 594-608, 2008
2232008
Gender issues in Internet access and favourite Internet activities among Greek high school pupils inside and outside school
M Papastergiou, C Solomonidou
Computers & Education 44 (4), 377-393, 2005
2022005
Course management systems as tools for the creation of online learning environments: Evaluation from a social constructivist perspective and implications for their design
M Papastergiou
International Journal on E-learning 5 (4), 593-622, 2006
1392006
Multimedia blogging in physical education: Effects on student knowledge and ICT self-efficacy
M Papastergiou, V Gerodimos, P Antoniou
Computers & Education 57 (3), 1998-2010, 2011
952011
The impact of an exergame-based intervention on children's fundamental motor skills
N Vernadakis, M Papastergiou, E Zetou, P Antoniou
Computers & Education 83, 90-102, 2015
942015
Enhancing physical education and sport science students’ self-efficacy and attitudes regarding information and communication technologies through a computer literacy course
M Papastergiou
Computers & Education 54 (1), 298-308, 2010
862010
Students’ mental models of the Internet and their didactical exploitation in informatics education
M Papastergiou
Education and Information Technologies 10 (4), 341-360, 2005
552005
Learning to design and implement educational web sites within pre‐service training: a project‐based learning environment and its impact on student teachers
M Papastergiou
Learning, Media and Technology 30 (3), 263-279, 2005
372005
Online computer games as collaborative learning environments: Prospects and challenges for tertiary education
M Papastergiou
Journal of educational technology systems 37 (1), 19-38, 2008
252008
Physical education and sport science undergraduate students as multimedia and web developers: Moving from the user’s to the creator’s perspective
M Papastergiou
Education and Information Technologies 16 (3), 281-299, 2011
202011
Use of a course management system based on Claroline to support a social constructivist inspired course: A Greek case study
M Papastergiou
Educational media international 44 (1), 43-59, 2007
192007
Design and evaluation of a computer game for the learning of Information and Communication Technologies (ICT) concepts by physical education and sport science students
RM Couceiro, M Papastergiou, M Kordaki, AI Veloso
Education and Information Technologies 18 (3), 531-554, 2013
172013
Can learning of basketball be enhanced through a web-based multimedia course? An experimental study
M Papastergiou, V Gerodimos
Education and Information Technologies 18 (3), 459-478, 2013
142013
Effects of student participation in an online learning community on environmental education: a Greek case study
M Papastergiou, P Antoniou, M Apostolou
Technology, Pedagogy and Education 20 (2), 127-142, 2011
112011
Examining the potential of web-based multimedia to support complex fine motor skill learning: An empirical study
M Papastergiou, E Pollatou, I Theofylaktou, K Karadimou
Education and Information Technologies 19 (4), 817-839, 2014
102014
Utilizing physically interactive videogames for the balance training of adolescents with deafness within a physical education course
N Tzanetakos, M Papastergiou, N Vernadakis, P Antoniou
Journal of Physical Education and Sport 17 (2), 614, 2017
72017
Student perceptions in the design of a computer card game for learning computer literacy issues: a case study
M Kordaki, M Papastergiou, P Psomos
Education and Information Technologies 21 (4), 837-862, 2016
32016
THE EFFECT OF AN EXERGAME-BASED INTERVENTION ON BALANCE ABILITY ON DEAF ADOLESCENTS
N Vernadakis, M Papastergiou, M Giannousi, A Panagiotis
3*
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