Παρακολούθηση
Rikke Magnussen
Rikke Magnussen
Η διεύθυνση ηλεκτρονικού ταχυδρομείου έχει επαληθευτεί στον τομέα id.aau.dk - Αρχική σελίδα
Τίτλος
Παρατίθεται από
Παρατίθεται από
Έτος
Balancing product design and theoretical insights
LR Ejersbo, R Engelhardt, L Frølunde, T Hanghøj, R Magnussen, ...
Handbook of Design Research Methods in Education, 167-182, 2014
812014
Player transformation of educational multiplayer games
R Magnussen, M Misfeldt
Proceedings of the Other Players conference, 2004
442004
Towards value-creating and sustainable open data ecosystems: A comparative case study and a research agenda
B Van Loenen, A Zuiderwijk, G Vancau-Wenberghe, FJ Lopez-Pellicer, ...
JeDEM-eJournal of eDemocracy and Open Government 13 (2), 1-27, 2021
402021
Games as a platform for student participation in authentic scientific research
R Magnussen, SD Hansen, T Planke, JF Sherson
arXiv preprint arXiv:1511.01653, 2015
392015
Cities at play: Children's redesign of deprived neighbourhoods in Minecraft
R Magnussen, AL Elming
European conference on games based learning, 331, 2015
252015
Open Data Interface (ODI) for secondary school education
M Saddiqa, R Magnussen, B Larsen, JM Pedersen
Computers & Education 174, 104294, 2021
212021
Learning Games as a Platform for Simulated Science Practice.
R Magnussen
DiGRA Conference, 2005
202005
Teacher roles in learning games-When games become situated in schools.
R Magnussen
DiGRA Conference, 2007
192007
Bringing open data into Danish schools and its potential impact on school pupils
M Saddiqa, L Rasmussen, R Magnussen, B Larsen, JM Pedersen
Proceedings of the 15th international symposium on open collaboration, 1-10, 2019
182019
Open data visualization in Danish schools: A case study
M Saddiqa, B Larsen, R Magnussen, LL Rasmussen, JM Pedersen
27th International Conference in Central Europe on Computer Graphics …, 2019
182019
Representational inquiry in science learning games
R Magnussen
Danmarks Pædagogiske Universitetsskole, Aarhus Universitet, 2008
172008
Games as a platform for situated science practice
R Magnussen
Worlds in play: International perspectives on digital games research, 301-311, 2007
152007
Educating for co-production of community-driven knowledge
R Magnussen, VD Hamann, AG Stensgaard
Electronic Journal of E-learning 17 (3), 222-233, 2019
102019
Participatory design and opposing interests in development of educational computer games
RMMMT Buch, M Misfeldt
Level Up: Digital Games Research Conference Proceedings, 2003
102003
Scientific discovery games for authentic science education
R Magnussen, SD Hansen, T Planke, JF Sherson
European Conference on Games Based Learning, 344, 2013
92013
Design-based action research
R Magnussen, BH Sørensen
Serious Games in Education: A Global Perspective, 47-58, 2011
92011
Involving lay people in research and professional development through gaming: A systematic mapping review
R Magnussen
European Conference on Games Based Learning, 394-401, 2017
82017
Games in science education: Discussion of the potential and pitfalls of games-based science education
R Magnussen
European Conference on Games Based Learning 1, 339, 2014
82014
Naturfaglig praksis og spillignende læring
R Magnussen, C Jessen
MONA 2, 7-26, 2006
82006
Enterprise architecture oriented requirements engineering for the design of a school friendly open data web interface
M Saddiqa, M Kirikova, R Magnussen, B Larsen, JM Pedersen
Complex Systems Informatics and Modeling Quarterly, 1-20, 2019
72019
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