Παρακολούθηση
Ľuboš Omelina
Ľuboš Omelina
Vrije Universiteit Brussel
Η διεύθυνση ηλεκτρονικού ταχυδρομείου έχει επαληθευτεί στον τομέα etrovub.be - Αρχική σελίδα
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Παρατίθεται από
Παρατίθεται από
Έτος
Validity and reliability of the Kinect within functional assessment activities: comparison with standard stereophotogrammetry
B Bonnechere, B Jansen, P Salvia, H Bouzahouene, L Omelina, ...
Gait & posture 39 (1), 593-598, 2014
3462014
The use of commercial video games in rehabilitation: a systematic review
B Bonnechère, B Jansen, L Omelina, SVS Jan
International journal of rehabilitation research 39 (4), 277-290, 2016
2962016
An introduction to load management
K Kostková, Ľ Omelina, P Kyčina, P Jamrich
Electric Power Systems Research 95, 184-191, 2013
1832013
Can serious games be incorporated with conventional treatment of children with cerebral palsy? A review
B Bonnechere, B Jansen, L Omelina, M Degelaen, V Wermenbol, ...
Research in developmental disabilities 35 (8), 1899-1913, 2014
1092014
Serious games for physical rehabilitation: designing highly configurable and adaptable games
L Omelina, B Jansen, B Bonnechère, SVS Jan, J Cornelis
9th International Conference on Disability, Virtual Reality and Associated …, 2012
1062012
Balance improvement after physical therapy training using specially developed serious games for cerebral palsy children: preliminary results
B Bonnechère, L Omelina, B Jansen, S Van Sint Jan
Disability and rehabilitation 39 (4), 403-406, 2017
632017
What are the current limits of the kinect sensor?
B Bonnechere, B Jansen, H Bouzahouene, L Omelina, J Cornelis, ...
Proc. 9th Intl Conf. Disability, Virtual Reality & Associated Technologies, 2012
492012
A survey of iris datasets
L Omelina, J Goga, J Pavlovicova, M Oravec, B Jansen
Image and Vision Computing 108, 104109, 2021
332021
3D Analysis of Upper Limbs Motion during Rehabilitation Exercises Using the KinectTM Sensor: Development, Laboratory Validation and Clinical Application
B Bonnechère, V Sholukha, L Omelina, S Van Sint Jan, B Jansen
Sensors 18 (7), 2216, 2018
322018
Automated functional upper limb evaluation of patients with Friedreich ataxia using serious games rehabilitation exercises
B Bonnechère, B Jansen, I Haack, L Omelina, V Feipel, S Van Sint Jan, ...
Journal of neuroengineering and rehabilitation 15, 1-9, 2018
292018
Determination of repeatability of kinect sensor
B Bonnechere, V Sholukha, B Jansen, L Omelina, M Rooze, ...
Telemedicine and e-Health 20 (5), 451-453, 2014
282014
Validation of the balance board for clinical evaluation of balance during serious gaming rehabilitation exercises
B Bonnechere, B Jansen, L Omelina, V Sholukha, S Van Sint Jan
Telemedicine and e-Health 22 (9), 709-717, 2016
272016
Automatic generation of adaptive, educational and multimedia computer games
M Bieliková, M Divéky, P Jurnečka, R Kajan, L Omelina
Signal, image and video processing 2, 371-384, 2008
252008
Suitability of functional evaluation embedded in serious game rehabilitation exercises to assess motor development across lifespan
B Bonnechère, V Sholukha, L Omelina, M Van Vooren, B Jansen, ...
Gait & posture 57, 35-39, 2017
212017
Face recognition under partial occlusion and noise
B Jozer, F Matej, O Luboš, O Miloš, P Jarmila
Eurocon 2013, 2072-2079, 2013
192013
Efficiency of recognition methods for single sample per person based face recognition
M Oravec, J Pavlovičová, J Mazanec, Ľ Omelina, M Féder, J Ban
Reviews, Refinements and New Ideas in Face Recognition, 181-206, 2011
192011
Interaction detection with depth sensing and body tracking cameras in physical rehabilitation
L Omelina, B Jansen, B Bonnechère, M Oravec, P Jarmila, SVS Jan
Methods of information in medicine 55 (01), 70-78, 2016
162016
Interchangeability of the Wii Balance Board for bipedal balance assessment
B Bonnechère, B Jansen, L Omelina, M Rooze, SVS Jan
JMIR rehabilitation and assistive technologies 2 (2), e3832, 2015
162015
The effect of a rehabilitation-specific gaming software platform to achieve individual physiotherapy goals in children with severe spastic cerebral palsy: A randomized …
S Decavele, E Ortibus, A Van Campenhout, G Molenaers, B Jansen, ...
Games for health journal 9 (5), 376-385, 2020
142020
Patient follow-up using Serious Games. A feasibility study on low back pain patients.
B Bonnechère, B Jansen, L Omelina, L Da Silva, D Mouraux, M Rooze, ...
Games for Health: Proceedings of the 3rd european conference on gaming and …, 2013
142013
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