Bruno Levy
Cited by
Cited by
Least squares conformal maps for automatic texture atlas generation
B Lévy, S Petitjean, N Ray, J Maillot
ACM transactions on graphics (TOG) 21 (3), 362-371, 2002
Polygon mesh processing
M Botsch, L Kobbelt, M Pauly, P Alliez, B Lévy
CRC press, 2010
Anisotropic polygonal remeshing
P Alliez, D Cohen-Steiner, O Devillers, B Lévy, M Desbrun
ACM SIGGRAPH 2003 Papers, 485-493, 2003
On centroidal Voronoi tessellation—energy smoothness and fast computation
Y Liu, W Wang, B Lévy, F Sun, DM Yan, L Lu, C Yang
ACM Transactions on Graphics (ToG) 28 (4), 1-17, 2009
Laplace-beltrami eigenfunctions towards an algorithm that" understands" geometry
B Lévy
IEEE International Conference on Shape Modeling and Applications 2006 (SMI …, 2006
Spectral geometry processing with manifold harmonics
B Vallet, B Lévy
Computer Graphics Forum 27 (2), 251-260, 2008
Mesh parameterization: Theory and practice
K Hormann, B Lévy, A Sheffer
ABF++: fast and robust angle based flattening
A Sheffer, B Lévy, M Mogilnitsky, A Bogomyakov
ACM Transactions on Graphics (TOG) 24 (2), 311-330, 2005
Periodic global parameterization
N Ray, WC Li, B Lévy, A Sheffer, P Alliez
ACM Transactions on Graphics (TOG) 25 (4), 1460-1485, 2006
Quad‐mesh generation and processing: A survey
D Bommes, B Lévy, N Pietroni, E Puppo, C Silva, M Tarini, D Zorin
Computer Graphics Forum 32 (6), 51-76, 2013
Non-distorted texture mapping for sheared triangulated meshes
B Lévy, JL Mallet
Proceedings of the 25th annual conference on Computer graphics and …, 1998
L p Centroidal Voronoi Tessellation and its applications
B Lévy, Y Liu
ACM Transactions on Graphics (TOG) 29 (4), 119, 2010
N-symmetry direction field design
N Ray, B Vallet, WC Li, B Lévy
ACM Transactions on Graphics (TOG) 27 (2), 1-13, 2008
Isotropic remeshing with fast and exact computation of restricted Voronoi diagram
DM Yan, B Lévy, Y Liu, F Sun, W Wang
Computer graphics forum 28 (5), 1445-1454, 2009
Geometric modeling based on polygonal meshes
M Botsch, M Pauly, L Kobbelt, P Alliez, B Lévy, S Bischoff, C Röossl
Concurrent number cruncher: a GPU implementation of a general sparse linear solver
L Buatois, G Caumon, B Lévy
International Journal of Parallel, Emergent and Distributed Systems 24 (3 …, 2009
Constrained texture mapping for polygonal meshes
B Lévy
Proceedings of the 28th annual conference on Computer graphics and …, 2001
A numerical algorithm for L2 semi-discrete optimal transport in 3D
B Lévy
ESAIM: Mathematical Modelling and Numerical Analysis 49 (6), 1693-1715, 2015
Concurrent number cruncher: An efficient sparse linear solver on the GPU
L Buatois, G Caumon, B Lévy
International Conference on High Performance Computing and Communications …, 2007
Geometry-aware direction field processing
N Ray, B Vallet, L Alonso, B Levy
ACM Transactions on Graphics (TOG) 29 (1), 1, 2009
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