Chun-Ying Huang
Title
Cited by
Cited by
Year
Quantifying Skype user satisfaction
KT Chen, CY Huang, P Huang, CL Lei
ACM SIGCOMM Computer Communication Review 36 (4), 399-410, 2006
3562006
Game traffic analysis: An MMORPG perspective
KT Chen, P Huang, CL Lei
Computer Networks 50 (16), 3002-3023, 2006
2762006
GamingAnywhere: an open cloud gaming system
CY Huang, CH Hsu, YC Chang, KT Chen
Proceedings of the 4th ACM multimedia systems conference, 36-47, 2013
2522013
Measuring the latency of cloud gaming systems
KT Chen, YC Chang, PH Tseng, CY Huang, CL Lei
Proceedings of the 19th ACM international conference on Multimedia, 1269-1272, 2011
1952011
On the quality of service of cloud gaming systems
KT Chen, YC Chang, HJ Hsu, DY Chen, CY Huang, CH Hsu
IEEE Transactions on Multimedia 16 (2), 480-495, 2013
1442013
Fixation prediction for 360 video streaming in head-mounted virtual reality
CL Fan, J Lee, WC Lo, CY Huang, KT Chen, CH Hsu
Proceedings of the 27th Workshop on Network and Operating Systems Support …, 2017
1412017
Performance evaluation on permission-based detection for android malware
CY Huang, YT Tsai, CH Hsu
Advances in Intelligent Systems and Applications-Volume 2, 111-120, 2013
1372013
GamingAnywhere: The first open source cloud gaming system
CY Huang, KT Chen, DY Chen, HJ Hsu, CH Hsu
ACM Transactions on Multimedia Computing, Communications, and Applications …, 2014
1322014
360 video viewing dataset in head-mounted virtual reality
WC Lo, CL Fan, J Lee, CY Huang, KT Chen, CH Hsu
Proceedings of the 8th ACM on Multimedia Systems Conference, 211-216, 2017
1082017
Placing virtual machines to optimize cloud gaming experience
HJ Hong, DY Chen, CY Huang, KT Chen, CH Hsu
IEEE Transactions on Cloud Computing 3 (1), 42-53, 2014
1062014
Using one-time passwords to prevent password phishing attacks
CY Huang, SP Ma, KT Chen
Journal of Network and Computer Applications 34 (4), 1292-1301, 2011
1022011
A fuzzy pattern-based filtering algorithm for botnet detection
K Wang, CY Huang, SJ Lin, YD Lin
Computer Networks 55 (15), 3275-3286, 2011
992011
A survey on cloud gaming: Future of computer games
W Cai, R Shea, CY Huang, KT Chen, J Liu, VCM Leung, CH Hsu
IEEE Access 4, 7605-7620, 2016
882016
Fast-flux bot detection in real time
CH Hsu, CY Huang, KT Chen
International Workshop on Recent Advances in Intrusion Detection, 464-483, 2010
872010
On the sensitivity of online game playing time to network QoS
KT Chen, P Huang, GS Wang, CY Huang, CL Lei
Proceedings IEEE INFOCOM 2006. 25TH IEEE International Conference on …, 2006
742006
An empirical evaluation of VoIP playout buffer dimensioning in Skype, Google talk, and MSN Messenger
CC Wu, KT Chen, CY Huang, CL Lei
Proceedings of the 18th international workshop on Network and operating …, 2009
642009
Secure multicast using proxy encryption
YP Chiu, CL Lei, CY Huang
International Conference on Information and Communications Security, 280-290, 2005
562005
An empirical evaluation of TCP performance in online games
KT Chen, CY Huang, P Huang, CL Lei
Proceedings of the 2006 ACM SIGCHI international conference on Advances in …, 2006
552006
Enabling adaptive cloud gaming in an open-source cloud gaming platform
HJ Hong, CF Hsu, TH Tsai, CY Huang, KT Chen, CH Hsu
IEEE Transactions on Circuits and Systems for Video Technology 25 (12), 2078 …, 2015
472015
Quantifying user satisfaction in mobile cloud games
CY Huang, CH Hsu, DY Chen, KT Chen
Proceedings of Workshop on Mobile Video Delivery, 1-6, 2014
472014
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