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Paolo Burelli
Paolo Burelli
Associate Professor
Verified email at itu.dk - Homepage
Title
Cited by
Cited by
Year
Haptic feedback for enhancing realism of walking simulations
L Turchet, P Burelli, S Serafin
IEEE transactions on haptics 6 (1), 35-45, 2012
922012
Virtual camera composition with particle swarm optimization
P Burelli, L Di Gaspero, A Ermetici, R Ranon
Smart Graphics: 9th International Symposium, SG 2008, Rennes, France, August …, 2008
442008
Dynamic Artificial Fields for Autonomous Camera Control
P Burelli, A Jhala
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2009
312009
Towards adaptive virtual camera control in computer games
P Burelli, GN Yannakakis
Smart Graphics: 11th International Symposium, SG 2011, Bremen, Germany, July …, 2011
272011
Storytelling in serious games
A Kampa, S Haake, P Burelli
Entertainment Computing and Serious Games: International GI-Dagstuhl Seminar …, 2016
262016
Virtual cinematography in games: investigating the impact on player experience
P Burelli
Foundations of Digital Games: The 8th International Conference on the …, 2013
252013
Global search for occlusion minimisation in virtual camera control
P Burelli, GN Yannakakis
IEEE Congress on Evolutionary Computation, 1-8, 2010
252010
Predicting customer lifetime value in free-to-play games
P Burelli
Data analytics applications in gaming and entertainment, 79-107, 2019
242019
Combining local and global optimisation for virtual camera control
P Burelli, GN Yannakakis
Proceedings of the 2010 IEEE Conference on Computational Intelligence and …, 2010
242010
Adapting virtual camera behaviour through player modelling
P Burelli, GN Yannakakis
User Modeling and User-Adapted Interaction 25, 155-183, 2015
232015
Combining sequential and aggregated data for churn prediction in casual freemium games
JT Kristensen, P Burelli
2019 IEEE Conference on Games (CoG), 1-8, 2019
222019
Diversified virtual camera composition
M Preuss, P Burelli, GN Yannakakis
Applications of Evolutionary Computation: EvoApplications 2012: EvoCOMNET …, 2012
222012
Creating user stereotypes for persona development from qualitative data through semi-automatic subspace clustering
D Korsgaard, T Bjørner, PK Sørensen, P Burelli
User modeling and user-adapted interaction 30 (1), 81-125, 2020
202020
Strategies for using proximal policy optimization in mobile puzzle games
JT Kristensen, P Burelli
Proceedings of the 15th International Conference on the Foundations of …, 2020
182020
Estimating player completion rate in mobile puzzle games using reinforcement learning
JT Kristensen, A Valdivia, P Burelli
2020 IEEE Conference on Games (CoG), 636-639, 2020
182020
Game cinematography: From camera control to player emotions
P Burelli
Emotion in Games: Theory and Praxis, 181-195, 2016
162016
Modelling virtual camera behaviour through player gaze
A Picardi, P Burelli, GN Yannakakis
Proceedings of the 6th international conference on foundations of digital …, 2011
152011
Applications of evolutionary computation
RS Olson, RJ Urbanowicz, PC Andrews, NA Lavender, LC Kidd, ...
Springer International Publishing, New York City, Ny, USA 9597, 123-137, 2016
132016
Non-invasive Player Experience Estimation from Body Motion and Game Context
P Burelli, G Triantafyllidis, I Patras
IEEE Conference on Computational Intelligence and Games, 2014
132014
Procedural content generation of puzzle games using conditional generative adversarial networks
A Hald, JS Hansen, J Kristensen, P Burelli
Proceedings of the 15th International Conference on the Foundations of …, 2020
102020
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