Gamification and computational thinking in education: a systematic literature review SA Triantafyllou, T Sapounidis, Y Farhaoui Salud, Ciencia y Tecnologia-Serie de Conferencias 3, 659-659, 2024 | 33 | 2024 |
Constructivist Learning Environments SA Triantafyllou | 30 | 2022 |
Gamification Design Patterns for user engagement S Triantafyllou, C Georgiadis Informatics in Education, 2022 | 30 | 2022 |
Game-based Learning approach and Serious Games to learn while you play SA Triantafyllou, T Sapounidis 2023 IEEE World Engineering Education Conference (EDUNINE), 1-6, 2023 | 23 | 2023 |
Gamification of MOOCs and security awareness in corporate training S Triantafyllou, C Georgiadis SciTePress, 2022 | 21 | 2022 |
A detailed study on the 8 queens problem based on algorithmic approaches implemented in Pascal programming language SA Triantafyllou Computer Science On-line Conference, 160-173, 2023 | 20 | 2023 |
TPACK and Toondoo digital storytelling tool transform teaching and learning SA Triantafyllou International Conference on Applied Informatics, 338-350, 2022 | 19 | 2022 |
Magic squares in order 4K+ 2 SA Triantafyllou 2022 30th National Conference with International Participation (TELECOM), 1-4, 2022 | 17 | 2022 |
A quantitative research about MOOCs and EdTech tools for distance learning SA Triantafyllou International Conference on Remote Engineering and Virtual Instrumentation …, 2022 | 17 | 2022 |
Work in progress: educational technology and knowledge tracing models SA Triantafyllou 2022 IEEE World Engineering Education Conference (EDUNINE), 1-4, 2022 | 15 | 2022 |
Game-Based Learning and interactive educational games for learners—an educational paradigm from Greece SA Triantafyllou Proceedings of The 6th International Conference on Modern Research in Social …, 2022 | 13 | 2022 |
The Effects of Constructivism Theory in the Environment of E-learning SA Triantafyllou GRIN Verlag, 2019 | 12 | 2019 |
Use of business information systems to achieve competitiveness SA Triantafyllou 2022 13th National Conference with International Participation (ELECTRONICA …, 2022 | 11 | 2022 |
MOOCs and EdTech Tools for Distance Learning SA Triantafyllou | 8 | 2021 |
What philosophy can teach us about games? SA Triantafyllou Proceedings of The 7th International Conference on Social Sciences …, 2022 | 7 | 2022 |
A Detailed Study on the Game of Life SA Triantafyllou The International Conference on Artificial Intelligence and Smart …, 2023 | 6 | 2023 |
Understanding and Designing Turing Machines with Applications to Computing SA Triantafyllou The International Conference on Artificial Intelligence and Smart …, 2023 | 6 | 2023 |
Web 2.0 technologies in education. A brief study SA Triantafyllou GRIN Verlag, 2020 | 5 | 2020 |
Gamification in Corporate Training Context with the “EU ZEIN” project SA Triantafyllou, Y Farhaoui, T Sapounidis, N Khouibiri, T Ahajjam, ... Salud, Ciencia y Tecnología-Serie de Conferencias 2, 605-605, 2023 | 4 | 2023 |
Digital Revolution, Digital Economy and E-Commerce Transforming Business and Society. The Transition from the Industrial Revolution to the Digital Revolution SA Triantafyllou GRIN Verlag, 2019 | 4 | 2019 |