hong guo
Title
Cited by
Cited by
Year
Temps: A conceptual framework for pervasive and social games
H Guo, H Trætteberg, AI Wang, M Zhu
2010 Third IEEE International Conference on Digital Game and Intelligent Toy …, 2010
342010
Pergo: an ontology towards model driven pervasive game development
H Guo, H Trætteberg, AI Wang, S Gao
OTM Confederated International Conferences" On the Move to Meaningful …, 2014
152014
Realcoins: a case study of enhanced model driven development for pervasive games
H Guo, H Trætteberg, AI Wang, S Gao, ML Jaccheri
SERSC, 2015
122015
Survey on attitude towards pervasive games
AI Wang, H Guo, M Zhu, AS Akselsen, K Kristiansen
2010 2nd International IEEE Consumer Electronics Society's Games Innovations …, 2010
102010
An empirical study on users' continuous usage intention of QR code mobile payment services in China
S Gao, X Yang, H Guo, J Jing
International Journal of E-Adoption (IJEA) 10 (1), 18-33, 2018
92018
An Empirical Study on the Adoption of Online Household e-waste Collection Services in China
S Gao, J Shi, H Guo, J Kuang, Y Xu
Conference on e-Business, e-Services and e-Society, 36-47, 2015
82015
Designing enhanced authoring tools for pervasive games
AI Wang, A Jurgelionis, H Guo, H Trætteberg
Mobile Gaming workshop (moga) 2011 on the 8th International Conference on …, 2011
82011
The role of trust with car-sharing services in the sharing economy in China: From the consumers’ perspective
S Gao, J Jing, H Guo
International Conference on Cross-Cultural Design, 634-646, 2017
52017
An evaluation of an enhanced model driven approach for computer game creation
H Guo, S Gao, J Krogstie, H Trætteberg
Enterprise, Business-Process and Information Systems Modeling, 499-508, 2015
52015
An evaluation of ontology based domain analysis for model driven development
H Guo, S Gao, J Krogstie, H Trætteberg, AI Wang
International Journal on Semantic Web and Information Systems (IJSWIS) 11 (4 …, 2015
42015
A workflow for model driven game development
H Guo, H Trætteberg, AI Wang, S Gao
2015 IEEE 19th International Enterprise Distributed Object Computing …, 2015
42015
Concepts and Modelling Techniques for Pervasive and Social Games
G Hong
PhD thesis, Norwegian University of Science and Technology, 2015
42015
Barriers to adopting E-commerce in Chinese rural areas: A case study
H Guo, S Gao
Conference on e-Business, e-Services and e-Society, 71-82, 2017
32017
From 101 to nnn: a review and a classification of computer game architectures
M Zhu, AI Wang, H Guo
Multimedia systems 19 (3), 183-197, 2013
32013
Understanding the value of MOOCs from the perspectives of students: a value-focused thinking approach
S Gao, Y Li, H Guo
Conference on e-Business, e-Services and e-Society, 129-140, 2018
22018
Ontology-based domain analysis for model driven pervasive game development
H Guo, S Gao, H Trætteberg, AI Wang, L Jaccheri
Information 9 (5), 109, 2018
22018
Graph of Game Worlds: New Perspectives on Video Game Architectures
M Zhu, AI Wang, H Guo, H Trætteberg
Computers in Entertainment (CIE) 11 (2), 1-21, 2015
22015
Understanding challenges of applying enterprise architecture in public sectors: A technology acceptance perspective
H Guo, J Li, S Gao
2019 IEEE 23rd International Enterprise Distributed Object Computing …, 2019
12019
Enterprise Architectures in E-Governments Studies: Why, What and How?
H Guo, S Gao
Conference on e-Business, e-Services and e-Society, 3-14, 2020
2020
Embracing Modern Technologies and Urban Development Trends: Initial Evaluation of a Smart City Enterprise Architecture Frameworks
H Guo, SA Petersen, S Gao, J Li, AJ Bokolo
European, Mediterranean, and Middle Eastern Conference on Information …, 2019
2019
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