Follow
De Liu
Title
Cited by
Cited by
Year
Towards Meaningful Engagement: A Framework for Design and Research of Gamified Information Systems
D Liu, R Santhanam, J Webster
MIS Quarterly 41 (4), 1011-1034, 2017
6582017
The effects of trust and enjoyment on intention to play online games
J Wu, D Liu
Journal of electronic commerce research 8 (2), 128-140, 2007
4922007
Friendships in Online Peer-to-Peer Lending: Pipes, Prisms, and Relational Herding
D Liu, D Brass, Y Lu, D Chen
MIS Quarterly 39 (3), 729-742, 2015
4022015
Digital Games and Beyond: What Happens when Players Compete?
D Liu, X Li, R Santhanam
MIS Quarterly 37 (1), 111-124, 2013
3442013
Gamification of Technology-Mediated Training: Not All Competitions Are the Same
R Santhanam, D Liu, W Shen
Information Systems Research 27 (23), 453-465, 2016
2692016
Ex ante information and the design of keyword auctions
D Liu, J Chen, AB Whinston
Information Systems Research 21 (1), 133-153, 2010
1722010
Auctioning keywords in online search
J Chen, D Liu, AB Whinston
Journal of Marketing 73 (4), 125-141, 2009
1502009
The role of provision points in online crowdfunding
G Burtch, Y Hong, D Liu
Journal of Management Information Systems 35 (1), 117-144, 2018
1222018
Designing online auctions with past performance information
D Liu, J Chen
Decision Support Systems 42 (3), 1307-1320, 2006
1052006
Simple association rules (SAR) and the SAR-based rule discovery
G Chen, Q Wei, D Liu, G Wets
Computers & Industrial Engineering 43 (4), 721–733, 2002
732002
The Effect of Crowd Voting on Participation in Crowdsourcing Contests
L Chen, P Xu, D Liu
Journal of Management Information Systems, 2020
69*2020
Optimal design of consumer contests
D Liu, X Geng, AB Whinston
Journal of Marketing 71 (4), 140-155, 2007
632007
The interaction between knowledge codification and knowledge-sharing networks
D Liu, G Ray, AB Whinston
Information Systems Research 21 (4), 892-906, 2010
622010
GAMESIT: A gamified system for information technology training
J Park, D Liu, YY Mun, R Santhanam
Computers & Education, 2019
552019
Economic analysis of reward advertising
H Guo, X Zhao, L Hao, D Liu
Production and Operations Management, 2019
492019
Introduction to the special issue on Crowdfunding and FinTech
Y Ma, D Liu
Financial Innovation 3, 1-4, 2017
492017
Product engagement and identity signaling: The role of likes in social commerce for fashion products
P Xu, D Liu
Information & Management 56 (2), 143-154, 2019
462019
Information Asymmetry and Hybrid Advertising
D Liu, S Viswanathan
Journal of Marketing Research 51 (5), 609-624, 2014
452014
Do Online Friends Bring Out the Best in Us? The Effect of Friend Contributions on Online Review Provision
Z Ke, D Liu, DJ Brass
Information Systems Research, 2020
412020
Pure and Hybrid Crowds in Crowdfunding Markets
L Chen, Z Huang, D Liu
Financial Innovation 2 (19), 1-18, 2016
322016
The system can't perform the operation now. Try again later.
Articles 1–20