De-Roling from Experiences and Identities in Virtual Worlds S Gualeni, D Vella, J Harrington Journal For Virtual Worlds Research 10 (2), 2017 | 23 | 2017 |
On Buddhist Frogs and Flower Arrangements: Out-of-Game’s Spatial Production in Friendship Games J Harrington Philosophy of Computer Games 2018, 2018 | 5 | 2018 |
Workshops of Our Own: Analysing Constraint Play in Digital Games J Harrington City University of Hong Kong, 2020 | 3 | 2020 |
4x Gamer as Myth: Understanding through Player Mythologies. J Harrington DiGRA/FDG, 2016 | 3 | 2016 |
Something Something Game Something: A Visual Approach to Definitions in Games J Harrington the proceedings of the 11th International Philosophy of Computer Games …, 2017 | 2 | 2017 |
Infra-ordinary Rewritings: Animal Crossing: Pocket Camp as an Introductory Study J Harrington DiGRA 2018, 2018 | 1 | 2018 |
Let's Meetup? Board Game Communities in Hong Kong J Harrington Games and Culture, 15554120231202707, 2023 | | 2023 |
Meet Up for a Board Game? J Harrington | | 2023 |
Negotiating Chinese Youth Cyber Nationalism through Play Methods J Harrington, Z Zhang British Journal of Chinese Studies 12, 2022 | | 2022 |
Games and Games: Dota 2, Dota Auto Chess, and Auto Chess J Harrington Chinese Digital Game Research 2019 Conference, 2019 | | 2019 |
Play//Make: Media Mix Games as Controlled Open Reading J Harrington The 12th Digital Games Research Association Conference (DIGRA 2019), 2019 | | 2019 |
Iterative Play: Methods for Exhaustive Reading J HARRINGTON DiGRA 2019: Game, Play and the Emerging Ludo-Mix, 2019 | | 2019 |
Close-Playing as Iterative Design: OuLiPo’s Iteration as Method J Harrington Games and Literary Theory 2018, 2018 | | 2018 |
Games and the open world: reading digital games through literary theory J Harrington University of Malta, 2014 | | 2014 |
Games and the Open World J Harrington Philosophy of Computer Games, 2014 | | 2014 |