Project GGULIVRR: generic game for ubiquitous learning in interactive virtual and real realities H Akerlund, G Audemard, H Bollaert, V Hayenne-Cuvillon, A Hlobaz, ... EDULEARN20 Proceedings, 5973-5979, 2020 | 5 | 2020 |
Project GENIUS: an experience on innovative interdisciplinary contextual education using games development JC Monteiro, JC Morais, N Neves, H Bollaert, P Possemiers EDULEARN19 Proceedings, 7289-7295, 2019 | 5 | 2019 |
BLENDED MOBILITY IN JEU: AN EVALUATION C Arragon, H Bollaert, M Beczkowski, M Connolly, F Ederer, J Ides, ... EDULEARN22 Proceedings, 7730-7736, 2022 | 1 | 2022 |
From blended mobility to online mobility in jeu: The student’s perspective J Monteiro, M Beczkowski, H Bollaert, N Borowski, M Connolly, J Ides, ... EDULEARN21 Proceedings, 9194-9200, 2021 | 1 | 2021 |
WalkAbout IP–an approach for learning through contextual mobile games H Bollaert, J Lourenço, P Possemiers, F Almeida, D O’Reilly, A Hlobaz, ... EDULEARN13 Proceedings, 2969-2977, 2013 | 1 | 2013 |
GGULIVRR: Touching mobile and contextual learning H Bollaert, J Lourenço, P Possemiers, S Trari eLearning Papers, 2, 2012 | 1 | 2012 |
Genius methodology-implementation protocol K Podlaski, A Bitarafan, H Bollaert, S Dowdall, J Hautamäki, A Hªoba, ... | 1 | |
START IT: MOBILITY OF STUDENTS AS AN ACTIVE LEARNING METHOD FOR THE PROMOTION OF ENTREPRENEURSHIP AND DIGITAL SKILLS JC Monteiro, H Bollaert, K Dziergwa, J Hautamaki, A Khavasi, K Podlaski, ... EDULEARN23 Proceedings, 3741-3746, 2023 | | 2023 |
START IT: ENTREPRENEURSHIP AND DIGITAL SKILLS H Bollaert, J Hautamaki, J Isohanni, JC Monteiro, K Podlaski, ... ICERI2022 Proceedings, 5738-5741, 2022 | | 2022 |
A methodology for soft-skills improvement via game development intensive project K Podlaski, P Milczarski, A Hłobaż, JC Monteiro, J Hautamaki, H Bollaert, ... EDULEARN20 Proceedings, 5467-5474, 2020 | | 2020 |
CITIZENSCHOOL: SERIOUS GAMING FOR A BETTER EUROPE JC Monteiro, H Bollaert, P Possemiers ICERI2019 Proceedings, 11072-11076, 2019 | | 2019 |
EXPLORING MOBILE AND CONTEXTUAL LEARNING WITH GGULIVRR H Bollaert, P Possemiers MOBILE LEARNING 2012, 335, 0 | | |