Academic citizenship beyond the campus: A call for the placeful university RT Nørgård, SSE Bengtsen Higher Education Research & Development 35 (1), 4-16, 2016 | 65 | 2016 |
Playful learning in higher education: developing a signature pedagogy RT Nørgård, C Toft-Nielsen, N Whitton International Journal of Play 6 (3), 272-282, 2017 | 61 | 2017 |
Patterns of inclusion: Fostering digital citizenship through hybrid education AY Pedersen, RT Nørgaard, C Köppe Journal of Educational Technology & Society 21 (1), 225-236, 2018 | 45 | 2018 |
Towards a pattern language for hybrid education C Köppe, RT Nørgård, AY Pedersen Proceedings of the VikingPLoP 2017 Conference on Pattern Languages of …, 2017 | 34 | 2017 |
Hybrid learning spaces––Design, data, didactics A Cohen, RT Nørgård, Y Mor British Journal of Educational Technology 51 (4), 1039-1044, 2020 | 33 | 2020 |
Designing hybrid learning spaces in higher education C Hilli, RT Nørgård, JH Aaen Dansk Universitetspædagogisk Tidsskrift 14 (27), 66-82, 2019 | 30 | 2019 |
The joy of doing: The corporeal connection in player-avatar identity RT Nørgård Philosophy of Computer Games, Athens, Greece, 2011 | 26 | 2011 |
Participatory academic communities: a transdisciplinary perspective on participation in education beyond the institution JH Aaen, RT Nørgård Conjunctions. Transdisciplinary journal of cultural participation 2 (2), 67-98, 2016 | 24 | 2016 |
Networked learning in, for, and with the world RT Nørgård, Y Mor, SSE Bengtsen Networked Professional Learning, 71-88, 2019 | 20 | 2019 |
The worldhood university: Design signatures & guild thinking RT Nørgård, SSE Bengtsen The thinking University, 167-183, 2018 | 19 | 2018 |
Open-ended education: How open-endedness might foster and promote technological imagination, enterprising, and participation in education RT Nørgård, RB Paaskesen Conjunctions. Transdisciplinary Journal of Cultural Participation 3 (1), 1-25, 2016 | 16 | 2016 |
Crafting code at the demo-scene NB Hansen, RT Nørgård, K Halskov Proceedings of the 2014 conference on Designing interactive systems, 35-38, 2014 | 16 | 2014 |
Theorising hybrid lifelong learning RT Nørgård British Journal of Educational Technology 52 (4), 1709-1723, 2021 | 14 | 2021 |
Expertise as gender performativity and corporeal craftsmanship: Towards a multilayered understanding of gaming expertise C Toft-Nielsen, RT Nørgård Convergence 21 (3), 343-359, 2015 | 11 | 2015 |
MOOC design workshop: Educational innovation with empathy and intent Y Mor, S Warburton, RT Nørgård, PA Ullmo European Conference on Technology Enhanced Learning, 453-459, 2016 | 10 | 2016 |
Designtænkning som didaktisk metode: Læringsdesign for teknologisk forestillingskraft og handlekraft RB Paaskesen, RT Nørgård Tidsskriftet Læring og Medier (LOM) 9 (16), 2016 | 10 | 2016 |
Sharing is caring C Kohls, RT Nørgård, S Warburton Proceedings of the 22nd European Conference on Pattern Languages of Programs …, 2017 | 8 | 2017 |
Spaces of life: Transgressions in conceptualising the World Class University S Arndt, SS Bengtsen, C Mika, RT Nørgård World Class Universities, 251-267, 2020 | 7 | 2020 |
Gandalf on the Death Star: Levels of Seriality between Bricks, Bits, and Blockbusters RT Nørgård, C Toft-Nielsen Eludamos. Journal for Computer Game Culture 8 (1), 171-198, 2014 | 7 | 2014 |
Gameplay Corporeality: the corporeal-locomotive dimension in gameplay activity and experience RT Nørgaard Information and Media Studies, Department of Aesthetics and Communication …, 2012 | 6 | 2012 |