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Markus Montola
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Pervasive games: theory and design
M Montola, J Stenros, A Waern
CRC Press, 2009
10882009
Exploring the edge of the magic circle: Defining pervasive games
M Montola
Proceedings of DAC 1966, 103, 2005
4352005
Understanding playful user experience through digital games
H Korhonen, M Montola, J Arrasvuori
International Conference on Designing Pleasurable Products and Interfaces …, 2009
3012009
Applying game achievement systems to enhance user experience in a photo sharing service
M Montola, T Nummenmaa, A Lucero, M Boberg, H Korhonen
Proceedings of the 13th International MindTrek Conference: Everyday Life in …, 2009
2462009
The invisible rules of role-playing the social framework of role-playing process
M Montola
International journal of role-playing, 22-36, 2008
1602008
The positive negative experience in extreme role-playing
M Montola
The Foundation Stone of Nordic Larp (2010) 153, 2010
1592010
Applying the PLEX framework in designing for playfulness
J Arrasvuori, M Boberg, J Holopainen, H Korhonen, A Lucero, M Montola
Proceedings of the 2011 Conference on Designing Pleasurable Products and …, 2011
1392011
A ludological view on the pervasive mixed-reality game research paradigm
M Montola
Personal and Ubiquitous Computing 15 (1), 3-12, 2011
1382011
Nordic larp
J Stenros, M Montola
Fëa Livia, 2010
992010
Determination of event of interest
J Arrasvuori, J Holopainen, HJ Korhonen, M Montola, T Nummenmaa
US Patent 8,645,283, 2014
982014
The three-sixty illusion: designing for immersion in pervasive games
A Waern, M Montola, J Stenros
Proceedings of the SIGCHI conference on human factors in computing systems …, 2009
922009
Pervasive games in ludic society
J Stenros, M Montola, F Mäyrä
Proceedings of the 2007 conference on Future Play, 30-37, 2007
842007
Method and apparatus for media relaying and mixing in social networks
JH Arrasvuori, HJ Korhonen, M Montola
US Patent 8,844,051, 2014
762014
On the Edge of the Magic Circle. Understanding Role-Playing and Pervasive Games.
M Montola
Tampere University Press, 2012
762012
Role-playing as interactive construction of subjective diegeses
M Montola
As Larp Grows Up--Theory and Methods in Larp, 82-89, 2003
752003
Prosopopeia: experiences from a pervasive Larp
S Jonsson, M Montola, A Waern, M Ericsson
Proceedings of the 2006 ACM SIGCHI international conference on Advances in …, 2006
702006
Studying the elusive experience in pervasive games
J Stenros, A Waern, M Montola
Simulation & Gaming 43 (3), 339-355, 2012
682012
Social constructionism and ludology: Implications for the study of games
M Montola
Simulation & Gaming 43 (3), 300-320, 2012
672012
A semiotic view on diegesis construction
M Loponen, M Montola
Beyond role and play, 39-51, 2004
622004
Tangible Pleasures of Pervasive Role-Playing.
M Montola
DiGRA Conference, 2007
612007
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