The effect of task on visual attention in interactive virtual environments J Hadnett-Hunter, G Nicolaou, E O'Neill, M Proulx ACM Transactions on Applied Perception (TAP) 16 (3), 1-17, 2019 | 25 | 2019 |
A virtual reality application of the rubber hand illusion induced by ultrasonic mid-air haptic stimulation A Salagean, J Hadnett-Hunter, DJ Finnegan, AA De Sousa, MJ Proulx ACM Transactions on Applied Perception (TAP) 19 (1), 1-19, 2022 | 9 | 2022 |
Contributed Session II: Visual Search in Virtual Reality (VSVR): A visual search toolbox for virtual reality J Hadnett-Hunter, E O'Neill, MJ Proulx Journal of Vision 22 (3), 19-19, 2022 | 2 | 2022 |
Multisensory GPS impact on spatial representation in an immersive virtual reality driving game L Seminati, J Hadnett-Hunter, R Joiner, K Petrini Scientific Reports 12 (1), 7401, 2022 | 1 | 2022 |
Head Mounted Display Device with Double Faceted Optics A Georgiou, AD Lunardhi, JS Kollin, BC Kress, I Chatterjee, M Possiwan, ... US Patent App. 17/103,693, 2021 | 1 | 2021 |
A hybrid head mounted display with small total track length and large field of view A Georgiou, J Hadnett-Hunter, C Hewitt, M Possiwan, B Guenter, M Pace, ... Digital Optical Technologies 2023 12624, 1262406, 2023 | | 2023 |
A holographic near-eye display with glass form factor and spectacle-free operation A Georgiou, J Jia, C Hewitt, C Jang, J Hadnett-Hunter, J Jeong, J Kollin Digital Optical Technologies 2023 12624, 10-18, 2023 | | 2023 |
Lessons on using XR for perceptual research J Hadnett-Hunter SPIE AR, VR, MR Industry Talks 2022 11932, 1193214, 2022 | | 2022 |