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Matthias Müller-Fischer
Matthias Müller-Fischer
Lead of Physics Research at NVIDIA
Verified email at mueller-fischer.com - Homepage
Title
Cited by
Cited by
Year
Particle-based fluid simulation for interactive applications
M Müller, D Charypar, M Gross
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer …, 2003
19882003
Position based dynamics
M Müller, B Heidelberger, M Hennix, J Ratcliff
11052006
Physically based deformable models in computer graphics
A Nealen, M Müller, R Keiser, E Boxerman, M Carlson
Computer Graphics Forum 25 (4), 809-836, 2006
9232006
Meshless deformations based on shape matching
M Müller, B Heidelberger, M Teschner, M Gross
ACM transactions on graphics (TOG) 24 (3), 471-478, 2005
8312005
Optimized spatial hashing for collision detection of deformable objects
M Teschner, B Heidelberger, M Müller, D Pomeranets, M Gross
Proceedings of Vision, Modeling, Visualization VMV’03, 47-54, 2003
7052003
Interactive Virtual Materials.
M Müller, MH Gross
Graphics interface 2004, 239-246, 2004
6952004
Stable real-time deformations
M Müller, J Dorsey, L McMillan, R Jagnow, B Cutler
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer …, 2002
6262002
Point based animation of elastic, plastic and melting objects
M Müller, R Keiser, A Nealen, M Pauly, M Gross, M Alexa
Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer …, 2004
5982004
Unified particle physics for real-time applications
M Macklin, M Müller, N Chentanez, TY Kim
ACM Transactions on Graphics (TOG) 33 (4), 1-12, 2014
5612014
Position based fluids
M Macklin, M Müller
ACM Transactions on Graphics (TOG) 32 (4), 1-12, 2013
5502013
Particle-based fluid-fluid interaction
M Müller, B Solenthaler, R Keiser, M Gross
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer …, 2005
4162005
Point-based graphics
M Gross, H Pfister
Morgan Kaufmann Pub, 2007
394*2007
Interaction of fluids with deformable solids
M Müller, S Schirm, M Teschner, B Heidelberger, M Gross
Computer Animation and Virtual Worlds 15 (3‐4), 159-171, 2004
3332004
A versatile and robust model for geometrically complex deformable solids
M Teschner, B Heidelberger, M Muller, M Gross
Proceedings Computer Graphics International, 2004., 312-319, 2004
3092004
Physically based deformable models in computer graphics
A Nealen, M Müller, R Keiser, E Boxerman, M Carlson
The Eurographics Association, 2005
2912005
XPBD: position-based simulation of compliant constrained dynamics
M Macklin, M Müller, N Chentanez
Proceedings of the 9th International Conference on Motion in Games, 49-54, 2016
2452016
Real-time Eulerian water simulation using a restricted tall cell grid
N Chentanez, M Müller
ACM Siggraph 2011 Papers, 1-10, 2011
2312011
A survey on position‐based simulation methods in computer graphics
J Bender, M Müller, MA Otaduy, M Teschner, M Macklin
Computer graphics forum 33 (6), 228-251, 2014
2292014
Real-time simulation of deformation and fracture of stiff materials
M Müller, L McMillan, J Dorsey, R Jagnow
Computer Animation and Simulation 2001, 113-124, 2001
1782001
Interactive blood simulation for virtual surgery based on smoothed particle hydrodynamics
M Muller, S Schirm, M Teschner
Technology and Health Care-European Society for Engineering and Medicine 12 …, 2004
1722004
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