Smart toy based learning K Cagiltay, N Kara, CC Aydin Handbook of research on educational communications and technology, 703-711, 2014 | 85* | 2014 |
In-service preschool teachers˘ thoughts about technology and technology use in early educational settings K Nuri, K Cagiltay Contemporary educational technology 8 (2), 119-141, 2017 | 80 | 2017 |
Adaptive learning systems: Beyond teaching machines K Nuri, N Sevim Contemporary Educational Technology 4 (2), 108-120, 2013 | 79 | 2013 |
Understanding university students˘ thoughts and practices about digital citizenship: A mixed methods study N Kara Journal of Educational Technology & Society 21 (1), 172-185, 2018 | 76 | 2018 |
Investigating the activities of children toward a smart storytelling toy N Kara, CC Aydin, K Cagiltay Journal of Educational Technology & Society 16 (1), 28-43, 2013 | 62 | 2013 |
A systematic review of the use of serious games in science education N Kara Contemporary Educational Technology 13 (2), ep295, 2021 | 49 | 2021 |
Design and development of a smart storytelling toy N Kara, CC Aydin, K Cagiltay Interactive Learning Environments 22 (3), 288-297, 2014 | 48 | 2014 |
Smart toys for preschool children: A design and development research N Kara, K Cagiltay Electronic Commerce Research and Applications 39, 100909, 2020 | 43 | 2020 |
Enablers and barriers of online learning during the COVID-19 pandemic: A case study of an online university course N Kara Journal of University Teaching & Learning Practice 18 (4), 11, 2021 | 24 | 2021 |
User study of a new smart toy for children's storytelling N Kara, CC Aydin, K Cagiltay Interactive Learning Environments 22 (5), 551-563, 2014 | 23 | 2014 |
Eğitsel mobil matematik oyunu ile sınıf içi oyunlaştırma: bir durum çalışması örneği N Kara Muğla Sıtkı Koçman Üniversitesi Eğitim Fakültesi Dergisi 8 (1), 85-101, 2021 | 13 | 2021 |
Design, development and use of a smart toy for preschool children: A design and development research N Kara Unpublished doctoral dissertation). Middle East Technical University, Ankara, 2015 | 12 | 2015 |
Flow experiences of adolescents in terms of internet café environment and computer game play characteristics N Kara, K Cagiltay Procedia-Social and Behavioral Sciences 89, 298-307, 2013 | 12 | 2013 |
The comparative analysis of research assistants˘ perceptions toward science and scientific activities N Kara, M Duman, N Sevim, S Yıldırım Ankara University Journal of Faculty of Educational Sciences (JFES) 47 (1 …, 2014 | 10* | 2014 |
The effect of serious mobile games on student English vocabulary acquisition and attitude toward English N Kara International Journal of Computer-Assisted Language Learning and Teaching …, 2022 | 5 | 2022 |
Examining the factors affecting the use of online assessment tools in distance education N Kara INTED2021 Proceedings, 364-364, 2021 | 3 | 2021 |
A Mixed-Methods Study of Cultural Heritage Learning through Playing a Serious Game N Kara International Journal of Human–Computer Interaction 40 (6), 1397-1408, 2024 | 2 | 2024 |
Dijital oyun tasarımı bölümü öğrencilerinin öğrenme stilleri ve oyun dinamikleri tercihlerinin çeşitli değişkenler açısından incelenmesi K Nuri Yükseköğretim ve Bilim Dergisi 12 (1), 27-39, 2022 | 1 | 2022 |
Bibliometric and Content Analysis of Research Trends on the Use of Serious Games to Assist People with Disabilities N Kara Journal of Computer and Education Research 9 (17), 278-299, 2021 | 1 | 2021 |
An investigation of the perceptions of early career academics towards science N Kara, N Sevim, M Duman International Online Journal of Educational Sciences 5 (1), 60-71, 2013 | 1 | 2013 |