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Nikolaos Pellas
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The influence of computer self-efficacy, metacognitive self-regulation and self-esteem on student engagement in online learning programs: Evidence from the virtual world of …
N Pellas
Computers in Human Behavior 35 (1), 157-170, 2014
5182014
Augmenting the learning experience in Primary and Secondary school education: A systematic review of recent trends in Augmented Reality game-based learning
N Pellas, I Fotaris, P., Kazanidis, D Wells
Virtual Reality 23 (4), 329-346, 2019
3252019
Immersive Virtual Reality in K-12 and Higher education: A systematic review of the last decade scientific literature
N Pellas, S Mystakidis, I Kazanidis
Virtual Reality 25 (3), 835–861, 2021
2302021
A systematic mapping review of Augmented Reality applications to support STEM learning in Higher education
S Mystakidis, A Christopoulos, N Pellas
Education and Information Technologies 27 (2), 1883–1927, 2022
1942022
A scoping review of immersive Virtual Reality in STEM education
N Pellas, A Dengel, A Christopoulos
IEEE Transactions on Learning Technologies 13 (4), 748 - 761, 2020
1942020
A systematic review of Augmented Reality game-based applications in primary education
P Fotaris, N Pellas, I Kazanidis, P Smith
Proceedings of the 11th European Conference on Game-Based Learning (ECGBL …, 2017
1182017
Exploring the educational potential of three-dimensional multi-user virtual worlds for STEM education: A mixed-method systematic literature review
N Pellas, I Kazanidis, N Konstantinou, G Georgiou
Education and Information Technologies 22, 2235-2279, 2017
1172017
On the value of Second Life for students˘ engagement in blended and online courses: A comparative study from the Higher Education in Greece
N Pellas, I Kazanidis
Education and Information Technologies 20 (3), 445-466, 2015
1042015
A systematic literature review of Mixed Reality environments in K-12 education
N Pellas, I Kazanidis, G Palaigeorgiou
Education and Information Technologies 25 (4), 2481–2520, 2020
962020
Gaming in Second Life via Scratch4SL: Engaging high school students in programming courses
N Pellas, E Peroutseas
Journal of Educational Computing Research 54 (1), 108-143, 2016
732016
Facebook and Moodle integration into instructional media design courses: A comparative analysis of students˘ learning experiences using the Community of Inquiry (CoI) model
I Kazanidis, N Pellas, P Fotaris, A Tsinakos
International Journal of Human–Computer Interaction 34 (10), 932-942, 2018
702018
Can the flipped classroom model improve students˘ academic performance and training satisfaction in Higher Education instructional media design courses?
I Kazanidis, N Pellas, P Fotaris, A Tsinakos
British Journal of Educational Technology 50 (4), 2014-2027, 2019
692019
The effect of simulation games on learning computer programming: A comparative study on high school students˘ learning performance by assessing computational problem-solving …
N Pellas, S Vosinakis
Education and Information Technologies 23 (6), 2423–2452, 2018
612018
ARLEAN: An Augmented Reality learning analytics ethical framework
M Christopoulos, A., Mystakidis, S. Pellas, N. & Laakso
Computers 10 (8), 92, 2021
602021
A learning analytics theoretical framework for STEM education Virtual Reality applications
A Christopoulos, N Pellas, MJ Laakso
Education Sciences 10 (11), 317, 2020
562020
A systematic review of research about game-based learning in virtual worlds
N Pellas, S Mystakidis
Journal of Universal Computer Science (J.UCS) 26 (8), 1017-1042, 2020
532020
The impact of computer self-efficacy, situational interest and academic self-concept in virtual communities of inquiry during the distance learning procedures through Second Life
N Pellas, I Kazanidis
World Wide Web 17, 695-722, 2014
392014
Developing and assessing Augmented Reality applications for Mathematics with trainee instructional media designers: An exploratory study on user experience
I Kazanidis, N Pellas
Journal of Universal Computer Science (J.UCS) 25 (5), 489-514, 2019
372019
A learning analytics conceptual framework for Augmented Reality-supported educational case studies
I Kazanidis, N Pellas, A Christopoulos
Multimodal Technologies and Interaction 5 (3), 9, 2021
352021
The effects of augmented reality‐supported instruction in tertiary‐level medical education
A Christopoulos, N Pellas, J Kurczaba, R Macredie
British Journal of Educational Technology 53 (2), 307-325, 2022
332022
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Articles 1–20