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Nikolaos Pellas
Nikolaos Pellas
Other namesDr. Nikolaos Pellas, Νικόλαος Πέλλας
Verified email at uowm.gr - Homepage
Title
Cited by
Cited by
Year
The influence of computer self-efficacy, metacognitive self-regulation and self-esteem on student engagement in online learning programs: Evidence from the virtual world of …
N Pellas
Computers in Human Behavior 35 (1), 157-170, 2014
5622014
Augmenting the learning experience in Primary and Secondary school education: A systematic review of recent trends in Augmented Reality game-based learning
N Pellas, I Fotaris, P., Kazanidis, D Wells
Virtual Reality 23 (4), 329-346, 2019
3902019
Immersive Virtual Reality in K-12 and Higher education: A systematic review of the last decade scientific literature
N Pellas, S Mystakidis, I Kazanidis
Virtual Reality 25 (3), 835–861, 2021
3442021
A scoping review of immersive Virtual Reality in STEM education
N Pellas, A Dengel, A Christopoulos
IEEE Transactions on Learning Technologies 13 (4), 748 - 761, 2020
2692020
A systematic mapping review of Augmented Reality applications to support STEM learning in Higher education
S Mystakidis, A Christopoulos, N Pellas
Education and Information Technologies 27 (2), 1883–1927, 2022
2562022
Exploring the educational potential of three-dimensional multi-user virtual worlds for STEM education: A mixed-method systematic literature review
N Pellas, I Kazanidis, N Konstantinou, G Georgiou
Education and Information Technologies 22, 2235-2279, 2017
1282017
A systematic literature review of Mixed Reality environments in K-12 education
N Pellas, I Kazanidis, G Palaigeorgiou
Education and Information Technologies 25 (4), 2481–2520, 2020
1222020
A systematic review of Augmented Reality game-based applications in primary education
P Fotaris, N Pellas, I Kazanidis, P Smith
Proceedings of the 11th European Conference on Game-Based Learning (ECGBL …, 2017
1222017
On the value of Second Life for students’ engagement in blended and online courses: A comparative study from the Higher Education in Greece
N Pellas, I Kazanidis
Education and Information Technologies 20 (3), 445-466, 2015
1102015
ARLEAN: An Augmented Reality learning analytics ethical framework
M Christopoulos, A., Mystakidis, S. Pellas, N. & Laakso
Computers 10 (8), 92, 2021
822021
Can the flipped classroom model improve students’ academic performance and training satisfaction in Higher Education instructional media design courses?
I Kazanidis, N Pellas, P Fotaris, A Tsinakos
British Journal of Educational Technology 50 (4), 2014-2027, 2019
802019
Facebook and Moodle integration into instructional media design courses: A comparative analysis of students’ learning experiences using the Community of Inquiry (CoI) model
I Kazanidis, N Pellas, P Fotaris, A Tsinakos
International Journal of Human–Computer Interaction 34 (10), 932-942, 2018
792018
Gaming in Second Life via Scratch4SL: Engaging high school students in programming courses
N Pellas, E Peroutseas
Journal of Educational Computing Research 54 (1), 108-143, 2016
782016
A learning analytics theoretical framework for STEM education Virtual Reality applications
A Christopoulos, N Pellas, MJ Laakso
Education Sciences 10 (11), 317, 2020
682020
The effect of simulation games on learning computer programming: A comparative study on high school students’ learning performance by assessing computational problem-solving …
N Pellas, S Vosinakis
Education and Information Technologies 23 (6), 2423–2452, 2018
682018
A systematic review of research about game-based learning in virtual worlds
N Pellas, S Mystakidis
Journal of Universal Computer Science (J.UCS) 26 (8), 1017-1042, 2020
632020
A learning analytics conceptual framework for Augmented Reality-supported educational case studies
I Kazanidis, N Pellas, A Christopoulos
Multimodal Technologies and Interaction 5 (3), 9, 2021
602021
Developing and assessing Augmented Reality applications for Mathematics with trainee instructional media designers: An exploratory study on user experience
I Kazanidis, N Pellas
Journal of Universal Computer Science (J.UCS) 25 (5), 489-514, 2019
462019
The effects of augmented reality‐supported instruction in tertiary‐level medical education
A Christopoulos, N Pellas, J Kurczaba, R Macredie
British Journal of Educational Technology 53 (2), 307-325, 2022
442022
A systematic literature review on the user experience design for game-based interventions via 3D virtual worlds in K-12 education
N Pellas, S Mystakidis, A Christopoulos
Multimodal Technologies and Interaction 5 (6), 28, 2021
432021
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