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Pablo Bauszat
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Cited by
Year
Guided image filtering for interactive high‐quality global illumination
P Bauszat, M Eisemann, M Magnor
Computer Graphics Forum 30 (4), 1361-1368, 2011
1152011
Corenet: Coherent 3d scene reconstruction from a single rgb image
S Popov, P Bauszat, V Ferrari
Computer Vision–ECCV 2020: 16th European Conference, Glasgow, UK, August 23 …, 2020
712020
Geometry and attribute compression for voxel scenes
B Dado, TR Kol, P Bauszat, JM Thiery, E Eisemann
Computer Graphics Forum 35 (2), 397-407, 2016
542016
Primary sample space path guiding
J Guo, P Bauszat, J Bikker, E Eisemann
Eurographics Symposium on Rendering 2018, 73-82, 2018
312018
Gradient-domain path reusing
P Bauszat, V Petitjean, E Eisemann
ACM Transactions on Graphics (TOG) 36 (6), 1-9, 2017
312017
The Minimal Bounding Volume Hierarchy.
P Bauszat, M Eisemann, MA Magnor
VMV, 227-234, 2010
312010
Sample‐based manifold filtering for interactive global illumination and depth of field
P Bauszat, M Eisemann, S John, M Magnor
Computer Graphics Forum 34 (1), 265-276, 2015
262015
An approach toward fast gradient-based image segmentation
B Hell, M Kassubeck, P Bauszat, M Eisemann, M Magnor
IEEE Transactions on Image Processing 24 (9), 2633-2645, 2015
242015
General and robust error estimation and reconstruction for Monte Carlo rendering
P Bauszat, M Eisemann, E Eisemann, M Magnor
Computer Graphics Forum 34 (2), 597-608, 2015
232015
Jellyfish: Timely inference serving for dynamic edge networks
V Nigade, P Bauszat, H Bal, L Wang
2022 IEEE Real-Time Systems Symposium (RTSS), 277-290, 2022
212022
Temporal video filtering and exposure control for perceptual motion blur
M Stengel, P Bauszat, M Eisemann, E Eisemann, M Magnor
IEEE transactions on visualization and computer graphics 21 (5), 663-671, 2014
192014
Indoor scene reconstruction using near-light photometric stereo
J Liao, B Buchholz, JM Thiery, P Bauszat, E Eisemann
IEEE Transactions on Image Processing 26 (3), 1089-1101, 2016
182016
Spectral ray differentials
O Elek, P Bauszat, T Ritschel, M Magnor, HP Seidel
Computer Graphics Forum 33 (4), 113-122, 2014
152014
Compressed Multiresolution Hierarchies for High‐Quality Precomputed Shadows
L Scandolo, P Bauszat, E Eisemann
Computer Graphics Forum 35 (2), 331-340, 2016
132016
Live video analytics as a service
GH Apostolo, P Bauszat, V Nigade, HE Bal, L Wang
Proceedings of the 2nd European Workshop on Machine Learning and Systems, 37-44, 2022
122022
Spectral gradient sampling for path tracing
V Petitjean, P Bauszat, E Eisemann
Computer Graphics Forum 37 (4), 45-53, 2018
122018
Implicit object space partitioning: The no-memory BVH
M Eisemann, P Bauszat, M Magnor
Comput. Graph. Braunsch., 2012
92012
Merged multiresolution hierarchies for shadow map compression
L Scandolo, P Bauszat, E Eisemann
Computer Graphics Forum 35 (7), 383-390, 2016
82016
MegaViews: Scalable Many‐View Rendering With Concurrent Scene‐View Hierarchy Traversal
TR Kol, P Bauszat, S Lee, E Eisemann
Computer Graphics Forum 38 (1), 235-247, 2019
72019
Geometry presorting for implicit object space partitioning
M Eisemann, P Bauszat, S Guthe, M Magnor
Computer Graphics Forum 31 (4), 1445-1454, 2012
72012
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