Designing Universally Accessible Games D Grammenos, A Savidis, C Stephanidis The Universal Access Handbook, 17-1 - 17-12, 2009 | 152 | 2009 |
Access invaders: Developing a universally accessible action game D Grammenos, A Savidis, Y Georgalis, C Stephanidis International conference on computers for handicapped persons, 388-395, 2006 | 75 | 2006 |
UA-Chess: A universally accessible board game D Grammenos, A Savidis, C Stephanidis Proceedings of the 3rd International Conference on Universal Access in Human …, 2005 | 67 | 2005 |
Integrated support for working with guidelines: the Sherlock guideline management system D Grammenos, D Akoumianakis, C Stephanidis Interacting with Computers 12 (3), 281-311, 2000 | 64 | 2000 |
Advances in Game Accessibility from 2005 to 2010 T Westin, K Bierre, D Grammenos, M Hinn Universal access in human-computer interaction. Users diversity, 400-409, 2011 | 53 | 2011 |
Unified design of universally accessible games D Grammenos, A Savidis, C Stephanidis International Conference on Universal Access in Human-Computer Interaction …, 2007 | 45 | 2007 |
Game over: learning by dying D Grammenos Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2008 | 40 | 2008 |
Developing inclusive e-learning and e-entertainment to effectively accommodate learning difficulties A Savidis, D Grammenos, C Stephanidis Universal Access in the Information Society 5 (4), 401-419, 2007 | 39 | 2007 |
Virtual Prints: Leaving trails in Virtual Environments. D Grammenos, M Filou, P Papadakos, C Stephanidis EGVE 2, 131-138, 2002 | 36 | 2002 |
Middleware for ambient intelligence environments: Reviewing requirements and communication technologies Y Georgalis, D Grammenos, C Stephanidis International Conference on Universal Access in Human-Computer Interaction …, 2009 | 33 | 2009 |
An intelligent hotel room A Leonidis, M Korozi, G Margetis, D Grammenos, C Stephanidis International Joint Conference on Ambient Intelligence, 241-246, 2013 | 27 | 2013 |
iEat: An interactive table for restaurant customers’ experience enhancement G Margetis, D Grammenos, X Zabulis, C Stephanidis International Conference on Human-Computer Interaction, 666-670, 2013 | 27 | 2013 |
Multicamera human detection and tracking supporting natural interaction with large-scale displays X Zabulis, D Grammenos, T Sarmis, K Tzevanidis, P Padeleris, ... Machine vision and applications 24 (2), 319-336, 2013 | 27 | 2013 |
Virtual prints: Augmenting virtual environments with interactive personal marks D Grammenos, A Mourouzis, C Stephanidis International journal of human-computer studies 64 (3), 221-239, 2006 | 26 | 2006 |
PaperView: augmenting physical surfaces with location-aware digital information D Grammenos, D Michel, X Zabulis, AA Argyros Proceedings of the fifth international conference on Tangible, embedded, and …, 2010 | 22 | 2010 |
Developing inclusive e-learning systems A Savidis, D Grammenos, C Stephanidis Universal Access in the Information Society 5 (1), 51-72, 2006 | 22 | 2006 |
Future designers: Introducing creativity, design thinking & design to children D Grammenos, M Antona International journal of child-computer interaction 16, 16-24, 2018 | 21 | 2018 |
Exploration of Large-scale Museum Artifacts through Non-instrumented, Location-based, Multi-user Interaction. X Zabulis, D Grammenos, T Sarmis, K Tzevanidis, AA Argyros VAST, 155-162, 2010 | 19 | 2010 |
Dual educational electronic textbooks: the starlight platform D Grammenos, A Savidis, Y Georgalis, T Bourdenas, C Stephanidis Proceedings of the 9th International ACM SIGACCESS Conference on Computers …, 2007 | 17 | 2007 |
Game accessibility guidelines B Ellis, G Ford-Williams, L Graham, D Grammenos, I Hamilton, E Lee, ... | 16 | 2013 |